SFX Workbench

Record, cut, stretch, re-pitch, generate, vary and morph game sound effects. WAV in, WAV out at the source's sample rate and bit depth.

Source
Space output · Shift+Space source · B compare · Esc stop

Edits change the source and apply to the selection, or to the whole sound when nothing is selected.

Output
Finishing

Finishing is part of the output you hear and applies to everything you save from it: output, variations, slices and loops. Save source WAV keeps the source as it is.

Effects run in order, top to bottom, on the selected sound. Double-click a slider to reset it.